Hiding Banana Cat

Hiding Banana Cat

The goal of the game is to move the glasses on the grid so that the Banana Cat can stay open as long as possible. It will move around the grid randomly, so you will need to react quickly and move the glass so that it does not close.

Move the glasses like in the classic 11-element puzzle where you have to move only one element at a time. But you should take into account that the Banana Cat can move in any direction and at any time, so you need to react quickly and move the glasses.

Play Hiding Banana Cat Like a Pro

Click on the cell next to the cat so that it moves to an empty space and the cat remains in the open.
But the cat is trying to hide, so act quickly and remember that the level is limited by time!

What Makes This Game Unique

banana cat, puzzle, cat, banana, meme

Is blood depicted in the game?

Yes, there are instances of blood in the world of Hiding Banana Cat.

Who is credited with designing and developing this game?

The person or company responsible for making this game is Merson.

What is the main engine or toolkit used for building the game’s interface and mechanics?

The game was developed with Javascript game engine or web-based technology.

In what category can this game be found?

This game is labeled as Casual within the genre classification system.

What categories does this game fall under based on its tags?

The main tags assigned to Hiding Banana Cat are arcade.

What age categories are this game designed for?

This game is appropriate for the Kids, Teens, Young Adults, Adults, Seniors age group.

Is the game compatible with mobile phones?

Yes, Hiding Banana Cat is designed to work well on mobile screens.

Would this game be suitable for younger audiences?

No, Hiding Banana Cat is not suitable for young audiences.

Is the game more appropriate for a certain gender?

The gender-specific target audience for this game is Male & Female.

Is the gameplay associated with any kind of cruelty?

Yes, Hiding Banana Cat showcases cruel behavior or violence.
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